MUNICIPAL GHOSTS // REV 02

SLIPCHARGE SYSTEM · STANDBY +

Bank your slipcharge. Chain the cuts. Run the night city.

FREE BROWSER DEMO · NO DOWNLOAD

//BROADCAST · ROLL THE TAPE

WATCH IT MOVE

PLAY
MUNICIPAL GHOSTS · GAMEPLAY
//SIGNAL

GET THE DROP

New tracks, garages, and ranked events are coming. Leave a signal and we'll ping you when the next build goes live.

//MODES · REV 02

THREE WAYS TO RUN

01

SINGLEPLAYER

RACE A FULL GRID OF BOTS.

02

TIME ATTACK

SOLO — CHASE YOUR BEST LAP GHOST.

03

MULTIPLAYER

HOST OR JOIN A ROOM.

//SLIPCHARGE SYSTEM

DON'T BRAKE.
BANK IT.

Every drift spools charge. Feather the cut and you're storing energy; overcook it and you go into DEAD AIR — coasting, charging nothing. The whole game lives in that margin.

  • CUT DRIFTthe base line
  • DOUBLE DRIFTlink two, bank more
  • NEW CUTreset the angle mid-corner
  • TOK-TOKthe advanced sweeper
  • GRADUATION LAPput it all together
CHARGE
DISCHARGINGREADYBANKEDDANGER
//BROADCAST

TUNE THE DEAD AIR

A pirate-radio widget rides shotgun — reactive EQ, a dancer who moves to the beat, and the full in-game station. It's playing in the corner right now.

//FIELD NOTES · ONLINE RACING

A BUMP SHOULDN'T
BECOME A LAUNCH.

Why lag can turn a brush into a shove—and how prediction, replay, and bounded contact keep a race together. An illustrated look at our netcode.

//FIELD NOTE 02 · TRUST & FAIR PLAY

RACING SHOULDN'T
BE WHACK-A-MOLE.

Why we chose mixed authority for private rooms, what the server owns, and why deeper anti-cheat wouldn't make cheating disappear.

ENOUGH TALK.

PLAY THE DEMO

FREE BROWSER DEMO · NO DOWNLOAD

DEAD AIR RADIO ■ OFF AIR
NOW PLAYING DEAD AIR // OFF AIR
LOWMIDHIGH